Post by justinhering on Aug 11, 2011 14:26:05 GMT -5
My nephew asked me the other day if there is such a thing as Mono Red Control. I said, absolutely, without really knowing if it could be done or not. After some thought, and some inspiration for Jacob Van Lunen. I came up with the following list.
Van Lunen uses powerful proliferate spells like Volt Charge and Tezzeret's Gambit to get value from artifact ramp (Everflowing Chalice & Sphere of the Suns) and removal (Tumble Magnet).
Building on that theme, the best permanent to proliferate on is a Planeswalker. Since I don't care about budget, only winning (I am a Spike, after all) I wanted to include as much Planeswalker goodness as possible.
Koth seems natural and, on paper, is better than Chandra, the Firebrand. Let's include both, since the idea of doing 6 or drawing 4 cards and proliferating twice seems pretty decent to me.
If I stay mono red, the only other Planeswalker is Karn. He doesn't benefit much from proliferate effects due to his high cost ultimate, but you MUST deal with or you will lose. I will include 1 copy and hopefully draw into him with Tezzeret's Gambit.
I really liked Van Lunen's use of Kudoltha Pheonix. Its nice to have a legitimate beater with recursion like this guy. I will play 4 of them, and no other creatures mainboard. With all the ramp, I can potentially play him turn 3.
How? I added in Mox Opal as another artifact ramp spell. It also helps me establish metalcraft.
For some burn, I opted for Galvanic Blast over Lightning Bolt for the time being. This may be a mistake that only playtesting will reveal.
Here's the list:
[Creatures] 4
4 Kudoltha Pheonix
[Spells] 27
2 Mox Opal
4 Everflowing Chalice
4 Galvanic Blast
1 Red Sun's Zenith
2 Sphere of the Suns
2 Contagion Clasp
4 Tumble Magnet
4 Volt Charge
4 Tezzeret's Gambit
[Planeswalkers] 7
3 Koth of the Hammer
3 Chandra, the Firebrand
1 Karn Liberated
[Lands] 22
4 Tectonic Edge
18 Mountain
Van Lunen uses powerful proliferate spells like Volt Charge and Tezzeret's Gambit to get value from artifact ramp (Everflowing Chalice & Sphere of the Suns) and removal (Tumble Magnet).
Building on that theme, the best permanent to proliferate on is a Planeswalker. Since I don't care about budget, only winning (I am a Spike, after all) I wanted to include as much Planeswalker goodness as possible.
Koth seems natural and, on paper, is better than Chandra, the Firebrand. Let's include both, since the idea of doing 6 or drawing 4 cards and proliferating twice seems pretty decent to me.
If I stay mono red, the only other Planeswalker is Karn. He doesn't benefit much from proliferate effects due to his high cost ultimate, but you MUST deal with or you will lose. I will include 1 copy and hopefully draw into him with Tezzeret's Gambit.
I really liked Van Lunen's use of Kudoltha Pheonix. Its nice to have a legitimate beater with recursion like this guy. I will play 4 of them, and no other creatures mainboard. With all the ramp, I can potentially play him turn 3.
How? I added in Mox Opal as another artifact ramp spell. It also helps me establish metalcraft.
For some burn, I opted for Galvanic Blast over Lightning Bolt for the time being. This may be a mistake that only playtesting will reveal.
Here's the list:
[Creatures] 4
4 Kudoltha Pheonix
[Spells] 27
2 Mox Opal
4 Everflowing Chalice
4 Galvanic Blast
1 Red Sun's Zenith
2 Sphere of the Suns
2 Contagion Clasp
4 Tumble Magnet
4 Volt Charge
4 Tezzeret's Gambit
[Planeswalkers] 7
3 Koth of the Hammer
3 Chandra, the Firebrand
1 Karn Liberated
[Lands] 22
4 Tectonic Edge
18 Mountain